October/November Update (221101)
This Is Not Chess » Devlog
G'day folks,
With my situation being the way it is (that is to say, a bit misshapen), I've lost the routine that allowed me to get stuff done on This Is Not Chess. It seems there's some stability in the near future, so maybe I can work a new routine around that. Time will tell.
As for now, it's a small bit in comparison to the usual, but progress is progress!
Neat stuff:
- Level 19 cutscenes are in place.
- Chapter 4 cutscenes have their own unique music.
- New challenge map: Cyber path.
- New skirmish maps: Murky Waters, Banana Island, Snake Way Pier, Chess Castle
Bugfixes and tweaks:
- Event errors now handled better, instead of crashing and burning.
- Fixed instances of units not having their score tallied at all.
Thanks for reading and take it easy!
Files
this-is-not-chess-win.zip 126 MB
Version 21 Nov 02, 2022
this-is-not-chess-win-demo.zip 57 MB
Version 20 Nov 02, 2022
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This Is Not Chess
Goofy characters in grid-based battles
Status | In development |
Author | Courts |
Genre | Strategy |
Tags | 2D, Comedy, Local multiplayer, Singleplayer, Tactical, Tactical RPG, Top-Down, Turn-Based Combat |
More posts
- November Update (231120)Nov 20, 2023
- June Update (230604)Jun 17, 2023
- Feburary Update (230210)Feb 10, 2023
- September Update (220902)Sep 05, 2022
- July Update (220722)Jul 22, 2022
- June Update (210620)Jun 20, 2022
- May Update (210517)May 18, 2022
- April Update (210412)Apr 12, 2022
- March update (220307)Mar 08, 2022
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