September Update (210910)
This Is Not Chess » Devlog
G'day folks!
With two new levels (and a connecting cutscene) added, now the robots have made their proper appearance to the story!
On that note, now that the third chapter has properly begun, the new batch of units have been locked behind the campaign. Hope you enjoyed trying them out!
There'll be a delay between the this update and the next as I take a break, but I should have the rest of chapter three primed when it comes!
Neat Stuff
- New Unit: The Patrol Bot, a tanky robot with an electric stun rod.
- New Unit: The Slot Machine, a repurposed gambling machine that doles out pain with its winnings!
- Two new levels added for the main campaign.
- Youya's moveset updated. Their daggers are now a lot more exotic and increase their options rather than stick to the plan of "awkwardly keep away".
Bugfixes and tweaks
- Fixed instances where players could ignore the poison status.
- Tesla Turret's Zone of Control lowered to 2. Turns out large ZoC is annoyingly obnoxious.
- Some windows now fit more snugly.
- Some text in the editors were revised to be more intuitive.
- Missing audio for pretty much most of the cast added.
Thanks for reading and take it easy!
Files
this-is-not-chess-win.zip 126 MB
Version 9 Aug 11, 2021
this-is-not-chess-win-demo.zip 57 MB
Version 7 Aug 11, 2021
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This Is Not Chess
Goofy characters in grid-based battles
Status | In development |
Author | Courts |
Genre | Strategy |
Tags | 2D, Comedy, Local multiplayer, Singleplayer, Tactical, Tactical RPG, Top-Down, Turn-Based Combat |
More posts
- November Update (231120)Nov 20, 2023
- June Update (230604)Jun 17, 2023
- Feburary Update (230210)Feb 10, 2023
- October/November Update (221101)Nov 02, 2022
- September Update (220902)Sep 05, 2022
- July Update (220722)Jul 22, 2022
- June Update (210620)Jun 20, 2022
- May Update (210517)May 18, 2022
- April Update (210412)Apr 12, 2022
- March update (220307)Mar 08, 2022
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